Win with Monopoly

Author: Frank Hunt
Date Of Creation: 13 March 2021
Update Date: 27 June 2024
Anonim
Top 5 BIGGEST WINS on MONOPOLY Live
Video: Top 5 BIGGEST WINS on MONOPOLY Live

Content

To win Monopoly, you have to make sure all your opponents are bankrupt before they can cause it to you. In every decision you make, it is essential to think of the best ways to increase your odds and beat the competition. While luck is a factor in winning Monopoly, if you don't pay attention, the odds can turn and you can lose your money. You can learn how to determine the smartest strategy to increase your odds and give yourself a shot at winning.

To step

Part 1 of 4: Playing smart

  1. Learn the most common throws. While statistically you don't have to go to Blackjack, it's still good to learn about your chances of landing on certain squares, throwing certain numbers, and how likely you are to land on a particular street.
    • You are most likely to roll seven on a turn, because that is where most combinations are possible. Two and twelve are the least likely options.
    • It usually takes five or six moves to complete the entire board. Since 28 of the 40 squares are streets, you will statistically likely land on four of those 28 squares.
    • You have a 17% chance per throw that you will roll a double. You will likely double roll once every six throws. On average, you may throw a double throw per round across the board.
  2. Learn which squares you land on most and least often. Dorpsstraat and Brink are the least frequented by players, while the orange streets (Neude, Biltstraat and Vreeburg) are the most visited because they are so close to the prison. These streets therefore yield the most money. Taking possession of the orange streets gives you a very high chance of winning.
    • The square on which players land most often is the Prison, while the street on which they land most often is Heerestraat, followed by Station Noord. A hotel on Heerestraat gives you the most income for a single square, after a hotel on Kalverstraat.
  3. Keep in mind that you have a higher chance of drawing certain cards. It's a good idea to keep track of the cards you and your opponents are playing during the game, so you can anticipate what's to come should you land on Chance or Community Chest. Have a look through the cards before playing to find out what you might encounter during the game. Every standard Monopoly game has:
    • Sixteen Chance Cards. Chances are that a Chance card will send you to a different place, as ten of the sixteen Chance cards require this from you. In addition, there are two reward cards that give you money, two penalty cards asking for money from you, a card asking for money from building owners and a get out of prison without paying-Map.
    • Sixteen General Fund Cards. The majority of General Fund cards, nine out of sixteen, gives you money. Three General Fund cards ask money from you. Of the remaining cards, two send you to another place on the board, one asks for money from building owners, and one is one get out of prison without paying-Map.
  4. Play according to the standard rules. While some players would like to play their own version of Monopoly, changing certain rules gives you less control over the outcome of the game, making it unnecessarily long. Play according to the traditional Parker Brothers game rules to give yourself the greatest chance of winning.
    • For example, do not make "Free Parking" a bonus space and do not grant rental immunity when trading.

Part 2 of 4: Buy and build to win

  1. Buy as many streets as possible as soon as possible. The more streets you have, the more rent you can collect, and the more rent you collect, the more money you get from your opponents. Buying as many streets as possible early in the game gives you the best chance of winning the game.
    • Do not wait to spend until you have more money or until you reach the Kalverstraat or other prestigious streets. Buy every available street you land on as soon as possible. The more you own, the better off you are in the game. With Monopoly you don't have to play carefully and expectantly.
    • You only make money after you buy a street, not before it. Don't worry if you spend all your money in the beginning. That just means you play smart.
  2. Create monopolies. Do not leave spaces in a color group for others to buy. Buy them yourself if possible. In general, you should always buy available streets if no other player owns any streets in that color group, especially if it gives you a second or third street in a particular group, which will bring you closer to a monopoly. Especially the orange squares, on which players land most often, are a good investment as a monopoly.
    • You have a monopoly when you have all streets of one color. The holder of a monopoly may charge twice as much rent as normal. The monopoly holder may also build houses and hotels (which significantly increases the rent). Having a monopoly also gives you more leeway during negotiations to swap streets later in the game.
  3. Buy streets that other players want. It can also be beneficial to buy streets to prevent other players from creating monopolies so that you can negotiate later in the game. If you see an opponent wanting to build a certain monopoly, put a stop to that and use whatever opportunities you get to buy the streets they want.
    • You don't have to block a monopoly when two players each have a street in a group. They already block each other, which means that you better shift your attention to something else.
    • Take advantage of the advantage you get from buying a street that another player wants to get to get what you want. For example, if another player has one or two streets you want, suggest negotiating.
  4. Develop a strategy for the stations and utilities. In general, the stations are worth more than the utilities, which yield little profit in the long run. However, stations are only valuable if you own them all. Some players make buying all stations a priority, while others prefer to ignore them. Whatever you plan, stick to your plan.
    • There is only a 1 in 38 chance that you will make a profit on the purchase of a utility company, so the money is better invested later on in hotels and other construction projects as you can make more money with that.
    • Depending on the game, it may be a good idea to buy a station if you can prevent another player from getting a dangerous railway monopoly.
  5. Build three houses as quickly as possible. Once you have a monopoly you start building and keep building until you have three houses on each street. You will start making a lot more money after you build three houses on each street. This extra income will increase your chances of winning the game.
    • Build houses when you have enough money for a very likely expense, such as station rent and utilities, taxes, and certain General Fund cards. If possible, wait until you pass the part of the board where you have the greatest chance of paying the highest fines. These are the last few spaces of the board for Start.
  6. Try to create a shortage of houses. If you only own three or four low rent color groups, you should build three or four houses on each street to limit the availability of houses to owners of expensive color groups. Don't build a hotel if returning houses to the bank allows your opponent to build on an expensive color group. It's crafty and effective.

Part 3 of 4: Play to win

  1. Get the most out of your mortgages. By taking out mortgages you can earn money at important moments in the game. Just keep in mind that it costs more to pay off the mortgage on one of your streets than the total amount of money you initially get from taking it out, so don't bother. Keep the following in mind when taking out a mortgage on your street:
    • First, take out a mortgage on a few streets. Do not take out a mortgage on a street from a group that you have two or more blocks from unless absolutely necessary.
    • If you need to make money, take out a mortgage on a few streets if you can get hold of such a color group with at least three houses per street (or hotels on light blue or purple).
    • Since you don't get rent for a street on which a mortgage is based, it is better not to take out a mortgage on boxes that players often enter or that yield an above-average rent.
  2. Evaluate trade deals carefully. Pay attention to the preferences of your fellow players for certain streets and try to take advantage of that knowledge. Trying to trade to get hold of a full color group is good, because that's how you can start building houses. However, you want to avoid getting a bad deal on those color groups. For example, it may be good to get all the pink streets in a trade deal, but it might not be smart if you allow another player to take possession of all the orange streets. You will probably start paying more rent to the owner of the orange streets.
    • Before entering into a trade deal, assess whether it will benefit you in the future. Always ask yourself, what will this do for me in the long run and how will this deal help me bankrupt my opponents?
    • A good rule of thumb is to trade only to give yourself a monopoly or to give yourself a bigger monopoly than your opponent.
  3. Consider staying in jail later in the game. With Monopoly, being in jail isn't necessarily a bad thing, unlike in real life. Early in the game, if you haven't built a monopoly yet, you'd be better off paying $ 50 to get out of jail so you can keep buying streets. Later in the game, if most of the streets have been sold or if most of the streets between the "Jail" and "Go to Jail" boxes are built, however, just roll the dice and stay in jail until you roll double to get out. This can be a good alternative to paying rent because you end up on someone else's street.
  4. Bankrupt players who are struggling. Monopoly is known for often lasting several hours or days, but it doesn't necessarily have to be. Once most of the streets have been sold, it is a good idea to negotiate and try to convince players in less advantageous positions to give up their properties and leave the game. Bring those properties back into play and give the better-off players a chance to win.
    • If a player blocks monopolies and doesn't want to trade streets, think about making it a draw and starting a new game. Otherwise, you could spend days exchanging money back and forth without making any real decisions.

Part 4 of 4: Cheating

  1. Make sure you manage the bank and in the money of your opponents. If you necessarily at any cost must win, make sure you are over the money when the game starts. With Monopoly, the person in charge of the money has a higher chance of winning.
    • When an opponent buys something, put some money in the bank and some money in your own pile. In order not to let your fellow players notice anything, keep the bank's money close to your own pile, so that the others cannot immediately tell it apart.
    • Swap some money for yourself every now and then, exchanging twenty for one hundred bills and grab an extra hundred immediately. Other players probably won't pay much attention when it comes to their own money.
    • Pack some extras when you pass by Start. Everyone gets money when passing Start. Why not take $ 500 instead of $ 200? Do it quickly and unobtrusively.
  2. Keep your money in a messy pile. So as not to show others exactly how much money you have, it is best to put this in a large, untidy pile, just like a bunch of leaves. Do not make neat piles like with the sofa. If your own money is close to that of the bank, all the better. If a few banknotes blow over, no one will notice.
    • It is best to mess around with your opponents' money as little as possible. If you intercept it before it ends up in the bank, that's one thing, but try not to give too little back to other players or otherwise mess with their payouts. That will probably cause you problems.
  3. Take extra squares with you when you move the pawn across the board. As the game progresses, people will pay less and less attention to other people's pawns moving around the board. This lack of attention gives you many opportunities to change your position on the board in order to gain more advantage.
    • When you have rolled the dice, start counting out loud how many squares you advance. Keep tapping hard on the board until you arrive at the number thrown (for example "One, two, three, four ..."). However, instead of moving your pawn so many squares, you end up one square before or after it, if that gives you a better starting position. If someone catches you, say you counted incorrectly.
    • When everyone is busy looking at their cards, move your pawn a few spaces forward or backward, depending on which place gives you a better starting position to get to the space you want to go to. Everyone is busy enough keeping track of purchases, strategies, money and their own pawn. Nobody will notice if your turn is one space further than you should.
  4. Wait until the game progresses before cheating. Your opponents will still be paying close attention to the game for the first few rounds, but later in the game they are likely to be distracted by their own cards and money. While playing Monopoly, there is a lot to think about and catching cheaters requires a lot of extra attention. To give yourself the best chance of getting away with it, wait until later in the game. In any case, wait until you've been around the board about five times.
  5. Team up against strong players. Does your father always win? Form for the game alliance with the other players and aim to thwart him. Form a united front to block his monopolies and prevent him from taking advantage of anything. It will work in your favor if you can hinder a strong player from playing well.
  6. Keep a close eye on other cheaters. You don't always have to cheat to quickly outplay other players and give yourself an advantage. If you play according to very strict rules, jump on the ball when other players make small mistakes, such as skipping squares or other minor mistakes. Give them severe punishment according to the rules. If you catch other players blatantly cheating, stealing extra money, or other deliberate misconduct, let the others know and have the cheater stop playing.

Tips

  • Buy or swap Heerestraat if you get the chance. The four squares that players land on most often are Heerestraat, Start, North Station and Jail.
  • The more players, the more politics. When one player is close to bankruptcy, he / she can give practically all of his / her property and money to another player (often in the form of very generous trade deals). So making friends during the game can pay off if they are broke. If you are in an official tournament, this tactic will probably not be allowed.
  • The only way to transfer money to other players is to use the "Get out of prison without paying" card. Use it as a medium of exchange when someone comes to a street you want to buy and give you money to buy it. Also use the card as a "reprieve" if an opponent lands on another player's hotel and is close to bankruptcy. Buy the VDGZTB card with (almost) enough money to pay the other person's debt, so that he goes bankrupt the next time he arrives at your hotel. This way you have an extra in the barter trade.
  • Remember to spend your money wisely. The aim of the game is to make all other players go bankrupt, not to become the richest player.
  • If later in the game you have a lot of streets with houses on them and you end up in jail, stay there. Staying in prison will keep you from going bankrupt. Your fellow players pay money, but you pay nothing at all.