Author:
Bobbie Johnson
Date Of Creation:
7 April 2021
Update Date:
1 July 2024
Content
1 Learn a programming language. C / C ++ is the most popular as well as the industry standard, but if you are new to programming you might be better off starting with Python. http://www.sthurlow.com/python is a very useful Python programming guide for beginners. Also, find a handy game engine like “RPG Maker” or “Torque”. This can be helpful if you don't know programming. However, learning programming may be the best option for the future.- How will the characters move, using the keyboard or mouse? Will cheat codes be used?
- To create sprites, you have to learn pixel art. There are many tutorials on this topic on the Internet.
Tips
- If the game is going to be online, make sure to use encryption! Hackers will easily take it away if you don't.
- Start small and build on. Don't add things like special effects until after you've set up the basic structure of the game.
- Always remember that you have to create games, not engines. Focus your efforts on the game, not the engine, and don't add unnecessary features just because they “might” come in handy or “would be great to have” in the future.
- Write the things that * * need now * * instead of the things you “might need”.
- Making and developing a game can be tough. If you feel stressed that one part of your game isn't working, take a break. Don't turn what you love into your enemy out of haste.
- You don't have to reinvent the wheel. If a library exists that does what you want, then don't create your own.
Warnings
- If you plan to sell your game and do not use your own engine or work, make sure you have permission from the creators to avoid potential problems.