How to play Warhammer 40K

Author: Gregory Harris
Date Of Creation: 11 August 2021
Update Date: 1 July 2024
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How to Play Warhammer 40k 9th Edition for Beginners
Video: How to Play Warhammer 40k 9th Edition for Beginners

Content

Warhammer 40K is a miniature board game. It has a very complex and confusing background, which is explained in the army codes and is further complicated by a large number of rules. Below is a simplified explanation of how to play Warhammer 40K.


Steps

  1. 1 Choose the army you will play for. There are about 12 different armies to choose from, each with its own history, advantages and disadvantages. You can purchase an army, a code and a rulebook in the Game Workshop, the closest address of which can be found on the official website of the game.
  2. 2 Collect and customize your Warhammer army before starting the game. The new army will have to be assembled by yourself, gluing and decorating each element.
  3. 3 Play with 2 or more people, each with their own army. All players must agree on the amount of points that will be used to buy the army. Each army element is worth a certain number of points, which is necessary to ensure the greatest possible equality of strength and ability. When each player chooses the elements of his army, you can start the game.
    • There are many variations on how to play Warhammer 40K. Each option has its own rules and objectives, but most use dice and roulette.
  4. 4 Place the figures on the playing surface with the most equal conditions for all players. Each player takes turns placing his army on the board.
  5. 5 Start the game by taking turns alternately. The goal is to bring the greatest possible danger to the opponent's army, while minimizing the danger to yourself. Players take turns making a move, shooting and attacking.
    • During your turn, you move elements of your army according to the rules and guidelines set out in the army code and rulebook. Usually the elements can be moved 15 cm, so use a tape measure for correct movement.
    • During the firefight phase, you roll the dice to determine how many shots are fired at the opponent's army. After determining the number of shots, you roll a die of the corresponding number to determine how many shots have been wounded. After determining this number, your opponent rolls the corresponding number to determine how many shots hit the armor. Soldiers who are not protected by the armor are removed from the playing field.
    • At the stage of the assault, an attack on the opponent's army takes place and the transition to close combat. Decide which parts of your army will attack the parts of your opponent's army. Melee success is determined in the same way as in the skirmish phase. You roll a dice to determine how many you have attacked, how many are injured, and how many are saved. The only difference is that at the stage of the assault, your opponent can retaliate, for which he also rolls the dice that determine the number of soldiers involved, wounded and rescued.
  6. 6 Movements, skirmishes and assaults take place alternately. The total number of moves should be agreed upon before the start of the game, but usually each player takes 6 steps, after which the result of the game is matched.

Tips

  • Start with a small army, as the cost of the figures and the amount of assembly and painting work can be daunting at first.
  • Read the entire historical context. It brings an extra level of fun to the game.

What do you need

  • Army Warhammer 40K
  • Codex
  • Set of rules
  • Playing field
  • Scenery
  • Dye
  • Glue
  • Bones
  • Roulette