Play the card game Speed

Author: Roger Morrison
Date Of Creation: 28 September 2021
Update Date: 1 July 2024
Anonim
How To Play Speed (card game)
Video: How To Play Speed (card game)

Content

Speed ​​is a game played with a standard 52-card deck, and requires quick thinking and quick reflexes. The object of the game is to be the first to get rid of all your cards as quickly as possible - making it a member of the "discard" family of card games. If you like this game, you can also play "Spit" (Nerves), a similar discard game with more complicated rules.

To step

Part 1 of 3: Playing Speed

  1. Deal five cards each to two players. These are the cards that are in each player's hand when the game starts. Hand out the cards face down. At the start of the game, each player quickly turns over his / her cards to look at his / her hand. The players are not allowed to see each other's cards.
    • Speed ​​is traditionally played with two players. Three- and four-way are popular variations of Speed, but require multiple decks of cards.
  2. Place 4 stacks of cards face down between the two players. The stacks on each side have five cards and the inner two stacks have one card each.
    • The stacks on the outside are the side stacks, and are the reserve stacks that each player will use to replace the two inner stacks when both players run out of moves.
    • The inner two stacks are the active stacks and are turned over when the game starts. The players will then attempt to place the correct cards from their five-card hand on this pile.
  3. Divide the stack in half to form a draw pile of 15 cards for each player. This is the pile that the players will draw from if their 5-card hand has less than 5 cards. As soon as they can play one of the cards in their hand, they may draw more cards from this pile. Each player must draw cards from their own draw pile.
  4. Start the game by turning over the two middle cards. Each player can look at their own five-card hand to see if one of them can be placed on the middle stack, in ascending or descending order. Each player must keep their hand hidden from the other player - the open hand is shown for your convenience.
  5. Each player should place the cards in his hand on the active stacks, in ascending or descending order. On any of the cards in the active stack, you can play a card with a value of 1 higher or 1 lower, regardless of suit (you can put a 10 or an eight on a 9, a 10 or a queen on a jack, etc. .) You can discard as many cards as you want at a time and you don't have to wait for the other player to discard a card before it is your turn again.
    • The Ace can be played as a high or low card. This can be placed on top of the King or under the Two. This way the game can be played in a loop.
  6. Each player draws one card from his draw pile every time he plays a card from his hand, so that he always has five cards to play. When you play a card, immediately draw another card from the deck. The only time this does not happen is when one of the players' draw pile runs out; then all he has left to win the game is to try to play the remaining cards in his hand.
  7. If both players cannot play cards, then they must both turn over one of the cards from the side stacks and place it on the middle stacks. This will bring two new cards in the middle, hopefully allowing players to discard one of their cards each, in ascending order. Whenever no moves can be made, this will have to be repeated.If this continues to happen and there are no more cards left in the side stacks, the cards in the middle stacks are shuffled again and placed face down as new side stacks. Then they can each turn over one card from these stacks and continue playing.
  8. When one player has no more cards in his hand or in the draw pile, he must hit both piles and "Speed!""Cry to win." Some players think that this is not a mandatory part of the game and that a player automatically wins if his / her cards run out. But that's not nearly as much fun! Shouting "Speed!" Is the perfect ending to this fast paced game.
    • Usually Speed ​​is played as a best-of-three game. The first player to win two games wins the set. But of course you can play as many games as you want!

Part 2 of 3: Adding Variations to Speed

  1. Play with double cards. This variation only adds one new rule to the game - not only can you place cards in ascending or descending order, but you may also place a card on another card of the same rank. So you may place a king on top of another king in the stack, a seven on top of another seven, etc. This makes the game even faster, because you have more options for discarding cards.
    • Because this makes the game a bit easier, it is also called the "children's version" of Speed.
  2. Place more than one card in descending or ascending order. This can be a bit tricky to get done, but agreeing to this rule can make the game even more exciting. Because of this variation, if you have a 3, 4 and 5, you can wait until you see a 2 or a 6 and at that point put all three cards down at the same time. You can surprise your opponent with an unforeseen attack, which suddenly leaves you far fewer cards.
  3. Use wild cards. If you use the two jokers included in the deck, they can take any value. If you have a joker, you can put it on top of the stack at any time and then put one of your cards back on top of it - since it's a joker, you can put any card you want on it. After that, the game continues as usual. Don't be too keen to use them, though. Wait until you can't play any more cards so that you make the best use of them.
    • Usually when using jokers, you make draw piles of 16 instead of 15 cards each.
    • You will have to use the joker when you can no longer play any other cards from your hand. You may not draw cards from the draw pile if you still have a joker in your hand.
    • The joker cannot be the last card you play. It cannot be the top card of the deck.
  4. Play with 3 or 4 players. You can expand this exciting game by playing with more than 2 players. If you want to do that, just create an extra stack of cards in the middle. If you have 3 players, you also have 3 piles in the middle where the players can place their cards. You can still deal 5 cards to each player and distribute the rest of the cards evenly so that each player has their own draw pile.
    • If you want to make things extra fun and exciting, then with 4 players you can also use 2 sets of playing cards instead of 1. The extra cards are added to the draw pile, so that there are even more game combinations.
  5. Play Spit. Although some people prefer to call the game "Spit" over "Speed", this is in fact a different, somewhat more complicated game with different rules. In this version of the game, the entire deck of cards is split between two players, with each player dealt five piles with one face up each, and 1-4 cards are placed face down. Each player has 11 cards face down on the discard pile, and there are still 2 cards face up in the middle of the deck. The goal of the player is to get rid of all the cards from his 5 stacks, and use cards from the draw pile when needed.
    • The same rules - placing cards on the cards in the middle stack in ascending or descending order - still apply, but the game is more complicated, as each player gets to play the cards from the 5 stacks of cards, rather than just the cards. in his hand. If you'd like to learn how to play spit, read the instructions below for more details.

Part 3 of 3: Playing Nerves / Spit

  1. Split a deck of 52 cards into 2 equal piles. While many people often confuse Spit with the game "Speed", this is in fact a more complicated version of the game, although the same principles apply to it. The first thing you will need to do is split the game into two equal stacks so that each player can start arranging their own stack.
  2. Have each player make 6 piles from 5 solitaire piles and 1 draw pile. If you are familiar with Solitaire or Patience, you will notice that 5 of the stacks are arranged in a similar way. However, you cannot have more than 5 groups with the picture open. Each player should divide the solitaire stacks and draw pile as follows:
    • The solitaire stacks:
      • Stack 1 has 0 cards face down and 1 card face up
      • Stack 2 has 1 card face down and 1 card face up
      • Stack 3 has 2 cards face down and 1 card face up
      • Stack 4 has 3 cards face down and 1 card face up
      • Stack 5 has 4 cards face down and 1 card face up
    • The draw pile:
      • Stack 6 is each player's draw pile and can be placed on the side. This is also called the spit stack of the players.
  3. The game begins with each player turning over a card from their draw pile in the center of the game. Each player may say "spit!" When he / she does this. These cards are the start of the draw pile, where each player tries to place cards of ascending or descending value on his or her solitaire pile.
  4. Each player should place face-up cards on one of the middle cards, if that makes them ranked in ascending or descending value. When a player plays one of the cards in the 5 stacks, they can place a card face down in the empty space to create a new active spit card. Think of these 5 stacks as each player's "hand". In this game, the players don't have a hand to hold like in Speed.
  5. The players draw one card from the 5 stacks if they cannot use any of their other cards. When this happens, the players each draw a card from the 5 stacks and place it simultaneously in the middle of the stack.
  6. When a player has played all the cards from his 5 stacks, he can take the middle one and win. If the other player sees this and is the first to choose his preferred stack, he gets that stack. The intention is to pick the smaller pile, if there is one, so that the other is left with more cards. The player who hits the stack last must take the other stack. Whoever is the first to place his hand on the pile receives that pile.
    • If none of the players can play and one of the players has no spit cards left, the other player must continue to draw cards from one of the draw piles alone. This player can choose from one of the two stacks, but must use it to finish the round.
  7. Shuffle the two spit stacks to continue the game. Now each player must take the remaining cards from his solitaire pile, along with the cards from the spit piles that now belong to him, and shuffle them again. The player then places these cards in 5 solitaire piles, in the same way as at the beginning of the game, with the remaining cards forming the spit pile. One of the players can have more cards than the other. If a player does not have enough cards to make a spit pile (after making the 5 solitaire piles), then there is only 1 spit pile in the middle of the game.
  8. Keep playing until a player wins because his cards are gone. To win the game, a player must get rid of all the cards in his deck and split cards. If a player has no more cards left, he has won the game. This game can take a lot more time to complete compared to Speed, but the victory tastes even sweeter!

Tips

  • You can change the number of cards in the side stacks. For example: place 10 cards in each outer pile.

Necessities

  • Standard deck of 52 cards
  • Someone to play against