Play 21 questions

Author: Robert Simon
Date Of Creation: 22 June 2021
Update Date: 1 July 2024
Anonim
How to Play 21 Questions
Video: How to Play 21 Questions

Content

Have you ever wanted to ask someone a question but don't think you will get an answer anyway? The "21 Questions" game is a fun game to play when you are trying to get to know someone, have a group of friends who want to know more about each other, or have a partner you want to know more about. Unlike the 20 Questions game, these questions are intended to be personal, and must be answered as completely and honestly as possible (after the person in question has agreed to play).

To step

Part 1 of 4: Understanding the game

  1. Choose someone to answer questions. The aim of the game is to ask someone (solo, or a member of a group) 21 questions, all of which must be answered honestly. While the game can be played with friends you have known for a while, it is usually best to choose someone you don't know very well or someone you want to get to know on a deeper level.
    • If you don't have a new acquaintance or a romantic interest, adjust your questions to get to know someone better.
  2. Decide what you want to know. Once you've chosen a person to ask questions, state what you want to know about him or her. If you've chosen a friend, do you want to know more about his or her background, or are you more interested in his or her future plans? If you've chosen a romantic partner, do you want to know more about their previous relationships, or do you want to know how they feel about your relationship?
    • If this is played in a group, then you can decide as a group what types of questions you want to ask. This can be tailor-made for any purpose, but there can also be an overarching theme for the game.
  3. Make a list of questions. There are two ways to play: the first involves people asking all the questions that come to mind and randomly asking them. In the second, the group or couple comes up with a set of questions that are then asked of each person.
    • Preparing a list beforehand is the easiest choice because everyone knows what will be asked and will likely agree to an answer. Asking at random may be the more entertaining choice, but it also increases the risk that questions are too personal or inappropriate.
  4. Be aware of the situation. If you decide to play this game with strangers or acquaintances you meet in a specific situation, consider that situation when formulating some or all of your questions.
    • If you were meeting with members of a book club or writing group, you might ask questions like, "What's your favorite book?" Or "If you could be a fictional character from a book, who would you be?"
    • If it is a group from the Church, consider questions such as, "What are your favorite Bible verses or Bible story?" Or "When did you first become interested in religion?"
    • When you meet someone new at the grand opening of a coffee house, consider questions such as `` What's your favorite snack to enjoy with coffee? '' Or `` Would you rather quit drinking coffee for a month or quit for a week? taking a shower? '
  5. Be respectful. While many of the people play 21 questions as a way to ask intrusive or otherwise inappropriate questions of someone, it is important to respect the privacy of the person being asked the questions, especially in a group of people. If they want to get around something or answer in vague terms, let them do it.
    • The golden rule is good to keep in mind as you play the game. Treat the target in the same way you want to be treated as a target on your turn.
  6. Identify inappropriate questions. There are some questions that should not be asked under any circumstances. Before starting the game, identify any questions that may be too insensitive, thoughtless, or rude to ask.
    • These questions could include broad categories such as sex and intimacy, or could be specific questions such as "Have you ever committed a crime?"
    • You can also draw up guidelines on the types of questions that are asked for each theme. For example, if you play 21 questions with a church youth group, you can indicate that at least half of the questions must be religious in nature.
  7. Set rules for submitting a question. There may be a question that is just too intrusive or intimate for someone to answer. To avoid upsetting people, make a rule for such moments before starting the game.
    • A simple rule could be that a target can pass a question, but a question must replace it, or the target can pass a question but gives up their turn to ask the next target a question. set.

Part 2 of 4: Playing with a group

  1. Determine the question order. In a group there will be multiple targets and multiple people asking questions, so you have to choose a fair method of deciding who goes first, second, third, and so on.
    • Throwing a die is a useful way to choose a sequence. Each person rolls, and the person with the lowest roll goes first, followed by the second lowest, and so on.
    • You can also do something like "Rock, Paper, and Scissors" to determine who goes first and do it again for each new game.
    • You can also go full circle in determining the order of the targets. When the first person has gone, the person to his or her left is the next target, and that cycle continues until everyone has had a turn.
  2. Take turns asking questions. Now that the target and order have been determined, each member of the group must take turns asking questions. You can divide the questions based on the number of people in the group (for example, a group of three questioners can have seven questions), or you can sit in a circle and have each person ask one question at a time.
    • If the number of people does not allow an even distribution of the 21 questions, sit in a circle and have someone start asking questions. The next round, the person to their left can start the questions, and continue until everyone has had a chance to ask first.
  3. Advance to the next target. Once all 21 questions have been asked, move on to the next target in the predetermined order, or take a minute to identify a new target using Rock, Paper and Scissors, a die or a head or ball. coin '.

Part 3 of 4: Play with two people

  1. Set boundaries before and after the game. When playing this with just two people, you may be asking more personal or intimate questions than in a group. Therefore, you must agree before the game which questions are inappropriate (both before and after the game), such as: "We should not treat each other differently after answering the questions").
    • This game can quickly damage friendships and relationships if proper precautions are not taken. Don't ask questions you don't really want an answer to.
    • If you are not sure if a question is appropriate, just ask, and allow the other player to either accept the question or ask another.
  2. Choose who goes first. The easiest way to pick the first target when playing this in pairs is to flip a coin. Once you flip the coin, understand that it is your turn after the first target answers his or her questions.
    • Do not use this game as a means of gathering information first and then refusing to play after asking your questions. This game should always be played on an equal footing.
  3. Ask questions. Ask the target 21 questions, using the previously agreed list of inappropriate questions as a guide. If you're playing this with a regular friend, ask questions that tell you more about your friend, your friendship, and your friend's preferences. If you're playing with a romantic partner, ask questions about their life, background, your relationship, and the other person's wishes.
    • This game can be fun for new couples who want to learn more about each other quickly and easily.
    • This game is also great for breaking the ice with a new acquaintance, and should focus on simple, introductory or crazy questions, rather than deep or intimate ones.
  4. Take your turn. Once you're done asking questions, take your turn! Submit yourself to the same kinds of questions you asked, or answer entirely new questions. Show the new questioner the same courtesy that he or she has shown you and answer the questions honestly and succinctly.
    • If you don't feel comfortable answering a question, ask for another question in a stylish way. The game is supposed to be fun and should not cause anger or emotional damage.

Part 4 of 4: Asking questions

  1. Treat the basics. To start, ask the basic questions, such as someone's favorite color, their first celebrity addiction, or where they grew up. You want to ask small, simple questions in the beginning to build trust between the asker (s) and the target.
    • Ask 'favorites' questions such as:' What was your favorite age? ',' What is your favorite place to visit? ',' What was your subject at school? ',' What is your favorite way to travel? '
    • Ask "what if" questions. You can ask questions such as, "What if you could visit a certain period in the past?", "What if you could fly?", "What if you had fingers on your feet and toes on your hands?"
  2. Build on the questions you have already asked. Once you've built a foundation with basic questions, you can ask more personal questions, or you can just build on the questions you've already asked and the answers you've been given.
    • To build on the answers you've been given, take an answer and formulate a question around it, such as, `` Your biggest fear is spiders, so what would you do if you moved into a house with a spider infestation? '
    • To construct more personal questions, say something like: "The person you would most like to meet in the past or present is Willem Frederik Hermans. Why is she so important to you? "
  3. Ask questions that require creative answers. Some questions will be simple (eg "What is your favorite movie and why?"), While other questions will require a little thought. Even if you are asking serious questions, ask the target questions that require some creativity or resourcefulness to answer.
    • Ask crazy questions like, "Do hairstylists go to other stylists or cut their own hair?" Or "If an ambulance on its way to rescue someone accidentally hits someone, who should the paramedics save first?"
    • You can also ask serious questions, such as: If the world ended and you had to save one person, who would you save? 'Or' If your relationship is not doing well, what would you do to try and save it? '
  4. Ask questions about family and backgrounds. Whether you're playing with a girlfriend or a romantic partner, you always want to know more about other people's families and backgrounds. Questions about family can help you get to know your playing partner's customs and traditions, and asking about their background can provide insight into any cultural differences or interesting ideas they may have.
    • Regarding family, ask questions such as, "Who raised you?", "Did you grow up in a close-knit family?" "Did you have any special traditions during the holidays?"
    • In the background, you can ask questions such as, "Do you know where your ancestors come from?", "Did you celebrate special holidays at home?"
    • When dealing with family and backgrounds, don't be insensitive - both are very personal topics and require kindness and an open mind
  5. Ask questions about past romances and interests. Questions about past loves have the potential to be crazy, entertaining, or informative.When deciding what kind of questions to ask about past romances, consider the tone of the game. Do you play to deepen the bond with your playing partner, or do you play to escape boredom in a weekend?
    • If you want to develop a deeper connection with your playing partner, you can ask questions like, 'Who gave you your first kiss?', 'What's the best date you've ever had and why was it the best?' do you still dream for the future? '
    • If you ask crazy questions, you can ask things like, 'What was your most awkward kiss?', 'Have you ever sneezed in the face of a flame?', 'How long do you have to wait before you can let a wind blow in front of your crush? '
  6. Ask questions about goals and aspirations. When asking about goals and aspirations, you also need to be a bit delicate, because you shouldn't make fun of others for their dreams or make fun of them. When asking these types of questions, you can keep things light, but don't be mocking the answers you get.
    • Light questions might include, "What did you want to be when you were five years old?" "Where do you see yourself in 10 years?", "Do you ever hope to become famous?"
    • More serious target questions may include questions such as, "What do you want more than anything in the world?" "If you could do everything, and money and livelihoods were already provided, what would you do and why?"

Tips

  • Although 21 questions is based on 20 questions, the two are very different. In 20 questions, people take turns asking questions to guess what a single object is. In 21 questions, people ask each other questions to get to know someone better.
  • If you don't want to answer a question, someone else probably won't answer it either. Stick to questions you wouldn't mind answering.
  • Always play fair by being a target in turn.
  • Make sure the other person is not uncomfortable with what you are asking.

Warnings

  • This game is not an opportunity to uncover anyone's secrets or indiscretions. It's meant to be a fun and interesting way to get to know someone.
  • Do not use this game as a weapon or when you are in the middle of an argument with the target. You can both regret what you say.