Play snaps

Author: Robert Simon
Date Of Creation: 22 June 2021
Update Date: 11 May 2024
Anonim
How to play Snaps
Video: How to play Snaps

Content

Have you seen the movie "PS I Love You" with Hilary Swank, and liked the game "Snaps" that her character plays? Or maybe you played Snaps at camp and forgot how it went. Snaps is a very easy game to learn and provides hours of fun with friends and family.

To step

Part 1 of 3: Choosing a word

  1. Know the basic rules of Snaps. The game of Snaps is a fairly simple concept that requires nothing more than two people or more, the ability to snap your fingers, and some creative thinking.
    • The basic idea of ​​Snaps is to spell out the letters of a word with a description, or to snap your fingers.
    • You need at least two players to play Snaps. The "snapper" is the person who chooses a word and then cuts letters with his fingers. The "receiver" is the person who listens to the snapper and tries to guess the word.
    • For the consonants, enter a sentence or description in which the first word starts with the same letter you want to spell. For example, if you choose "George Washington", your first letter will be a "G". The prompts the recipient by starting with a phrase such as "Go ahead". This tells the recipient that the person's first name or clue is "G".
    • For the vowels, snap your fingers - hence the name of the game. Each vowel corresponds to a certain number of cuts. "A" is cut in one go, "E" is cut twice, "I" is cut three times, "O" four times and "U" is cut five times. So, for the second letter of "George Washington", snap your fingers clearly twice.
    • There is no indication of a space between words.
  2. Choose a person's name to guess. Since the idea of ​​Snaps is to guess someone's name, choose one that is easy for anyone to guess, such as a politician or celebrity.
    • For example, you can choose "Hillary Clinton" or "Britney Spears".
    • Do not choose difficult names or names that start with difficult letters. For example, the name Xavier will be difficult to use because of the "x". It is not easy to form a clue with that.
  3. Decide whether to give the recipient hints for the exact name or for a reference to the name. You don't necessarily have to provide hints for the person's exact name. To make it a little more difficult, you can give the recipient a clue for the person's name.
    • For example, if you want the recipient to guess "George Washington", you can snap the clue "First President" with your fingers. For "Marlon Brando" this could be something like "The Godfather".
  4. Make up good descriptions for consonants and a clear clue to the name, if necessary. Once you've made up a name, you first need to know how to spell it correctly and then look at the consonants. If you have decided to use a clue instead of the direct name, then you must construct a clear clue for the recipient.
    • For example, for the name "George Washington", you must provide short descriptions as a clue to the other about each consonant in the name, or clue. You can use "Good Newspapers" for the "R". If you decide to use "First President" as your designation, you could use "Party" as your description for the letter "P".

Part 2 of 3: Cut a word with your fingers

  1. Give the recipient a clue about the word you will be snapping with your fingers. Before you spell the word with descriptions and snap your fingers, give the recipient a clue about the nature of the word with a simple sentence.
    • When using a person's name, say "Snaps." is the name of the game ". This will let your receiver know that you are going to spell a person's name.
    • If you give the recipient a clue about the person, such as "Rocky" for Sylvester Stallone or "the Godfather" for Marlon Brando, say "Snaps is not the name of the game ". This tells the recipient that you are going to spell a clue before the name.
  2. Give the first letter to the recipient. After you have made it clear to the recipient that you are giving a name or a clue, enter the first letter of the word with a description or by snapping it with your fingers.
    • Most names start with a consonant, so you'll probably start with a description. So, for "Sylvester Stallone" you can start with the instruction "Super duper" to let the recipient know that the first letter is an "s".
  3. Enter the second letter. When the recipient comes up with the first letter, move on to the second letter of your name or clue. Only do this when the recipient is ready to proceed, and you've come up with a new description or vowel, depending on the second letter.
    • Second letters are often vowels, so you'll likely snap your fingers a few times at the next clue. At "Al Pacino" you will clearly cut once to indicate that the next letter is an "a".
    • Don't forget to cut clearly so that your recipient can hear every single snap of your fingers.
  4. Follow the same pattern for the rest of the letters. Use the same pattern of cuts and descriptions until you are done spelling the name or clue.
    • If there are letters that the recipient has not received, return and re-enter the descriptions or the number of finger clicks.
  5. Guess the person's name or clue. Once you have finished spelling the name or clue, have the recipient guess who the person is. If the player doesn't know, you can help him, or play another round of Snaps to solve the name.
    • If you've decided to use a clue for the name, have the recipient guess the clue first, and then the name.

Part 3 of 3: Guessing a Snapper word

  1. Pay attention to the first rule the other player gives you. Pay attention to what the "snapper" says before snapping his fingers or giving descriptions. This helps to find out if he means a name or a clue about a name.
    • If the snapper uses a person's immediate name, he says "Snaps." is the name of the game ".
    • As the snapper says "Snaps is not the name of the game, "then you know that he is spelling a clue about a person.
  2. Listen carefully to the first instruction or the sequence of finger snaps. The snapper will give you a clue or finger snap the first letter of the name or clue. Make sure you listen to this carefully so that you start the game right.
    • For example, if the snapper has chosen "Benjamin Netanyahu" as the name, he will first describe as, "Be willing" to let you know that the first letter of the name or clue is the "B".
    • If he has chosen the name "Iggy Pop", he will first snap his fingers three times to indicate that the first letter is an "I".
  3. Follow this pattern until the snapper is done with the entire name or clue. Listen for descriptions of the snapper and the snapping of the fingers until it says it's done so you can successfully solve the name or clue.
    • It is easier to remember each letter by writing it down.
  4. Guess the name or clue for the name. Once the snapper has finished spelling the name or clue, try to guess what it is. If you don't know, ask the snapper to clarify something, or play one more round to guess the name.
    • If the snapper has decided to use a clue, guess the clue first and then the name.

Tips

  • Try not to use words that are too long.
  • Don't go too fast or the other player won't have time to think through your description or clue.
  • Make sure you snap your fingers clearly: the standard speed of a metronome is a good tempo.
  • When you first start playing this game, do not use words with unusual letters such as the "X", as they are difficult to describe.
  • A variant of the game is that you indicate a consonant with a sentence that starts with a word with the said consonant and ends with "listen". For a "J" you could say something like, "You have to listen." Or for an S, "Stop listening".